After Action ReportInfinity

This Round’s on Me

So I’m on vacation and hanging out with PJ and Jake at PJ and his lovely SO Sara’s place. Jake covered our meals one day, and to silence our protests said: “FIGHT ME!” For those that don’t know Jake, he is refrigerator-sized and knows how to handle himself, so I challenged him to a game of Infinity for the right to cover meals to thank PJ and Sara for hosting us. I had seen a Corregidor list that I wanted to try on WGC, so I made some minor tweaks to suit my playstyle and equipment needs and played a list that PJ made for Jake to play with some vanilla Yu Jing soldiers. Credit to St-Pete on DeviantArt for the beautiful sci-fi bar pic.


  • Mission: Acquisition
  • Forces: Jurisdictional Command of Corregidor versus Yu Jing (300)
  • Deploy First: Yu Jing
  • First Turn: Yu Jing

[img][/img][b] Corregidor Smash[/b]

[b]GROUP 1 | [/b][img][/img]8 [img][/img]2

[img][/img] [b]SEÑOR MASSACRE[/b] Breaker Combi Rifle, E/M Grenades, Eclipse Grenades / Pistol, AP CCW, E/M CCW. (0 | [b]29[/b])
[img][/img] [b]JAGUAR[/b] Adhesive Launcher, Panzerfaust / Pistol, DA CCW. (0.5 | [b]13[/b])
[img][/img] [b]JAGUAR[/b] Adhesive Launcher, Panzerfaust / Pistol, DA CCW. (0.5 | [b]13[/b])
[img][/img] [b]JAGUAR[/b] Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | [b]10[/b])
[img][/img] [b]JAGUAR[/b] Chain Rifle, Smoke Grenades / Pistol, DA CCW. (0 | [b]10[/b])

[img][/img] [b]BANDIT Hacker (Killer Hacking Device)[/b] Light Shotgun, Adhesive Launcher / Pistol, DA CCW. (0 | [b]25[/b])
[img][/img] [b]BANDIT Hacker (Assault Hacking Device)[/b] Light Shotgun, Adhesive Launcher / Pistol, DA CCW. (0.5 | [b]28[/b])

[img][/img] [b]WILDCAT[/b] Heavy Rocket Launcher / Assault Pistol, Knife. (2 | [b]20[/b])
[img][/img] [b]WILDCAT Lieutenant[/b] Combi Rifle + Light Flamethrower, D-Charges / Pistol, Knife. (0 | [b]19[/b])
[img][/img] [b]WILDCAT[/b] Boarding Shotgun, Stun Grenades, Deployable Repeater / Pistol, Knife. (0 | [b]17[/b])

[b]GROUP 2 | [/b][img][/img]6

[img][/img] [b]MORAN (Forward Observer)[/b] Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | [b]22[/b])
[img][/img] [b]MORAN (Forward Observer)[/b] Combi Rifle, CrazyKoalas (2) / Pistol, Knife. (0.5 | [b]22[/b])
[img][/img] [b]TRANSDUCTOR ZOND[/b] Flash Pulse, Sniffer / Electric Pulse. (0 | [b]8[/b])
[img][/img] [b]TRANSDUCTOR ZOND[/b] Flash Pulse, Sniffer / Electric Pulse. (0 | [b]8[/b])
[img][/img] [b]INTRUDER[/b] HMG, Grenades / Pistol, CCW. (1.5 | [b]42[/b])
[img][/img] [b]DAKTARI[/b] Combi Rifle / Pistol, Knife. (0 | [b]14[/b])

[b] 6 SWC | 300 Points |[/b] Open in Infinity Army

Edit: The helpful folks on the internet pointed out that I don’t have a Wildcat Haris profile in the list. Fortunately I don’t use the Jaguar core till after I more or less stop using the Haris so I could’ve formed a Wildcat core then swapped cores later with a command token… Nevertheless, an illegal list! Sorry, Jake!

[img][/img][b] Yu Jing[/b]

[b]GROUP 1 | [/b][img][/img]10 [img][/img]2

[img][/img] [b]ZHANSHI Lieutenant[/b] Combi Rifle / Pistol, Knife. (0 | [b]11[/b])
[img][/img] [b]PHEASANT IMPERIAL AGENT Hacker (Hacking Device)[/b] Combi Rifle / Pistol, DA CC Weapon. (0.5 | [b]32[/b])
[img][/img] [b]CELESTIAL GUARD (Kuang Shi Control Device)[/b] Combi Rifle + Light Smoke Grenade Launcher / Pistol, Knife. (0.5 | [b]13[/b])
[img][/img] [b]KUANG SHI[/b] Chain Rifle / Pistol, Knife. (0 | [b]5[/b])
[img][/img] [b]KUANG SHI[/b] Chain Rifle / Pistol, Knife. (0 | [b]5[/b])
[img][/img] [b]HAC TAO (Executive Order)[/b] HMG, Nanopulser / Pistol, DA CCW. (2 | [b]69[/b])

[img][/img] [b]SÙ-JIÀN[/b] Heavy Shotgun, Light Flamethrower, Panzerfaust / Heavy Pistol, Knife. (0 | [b]54[/b])

[img][/img] [b]HÙSÒNG Yaókòng[/b] HMG / Electric Pulse. (1 | [b]25[/b])
[img][/img] [b]BÀO TROOP (Multispectral Visor L2)[/b] MULTI Sniper Rifle / Pistol, Knife. (1.5 | [b]29[/b])
[img][/img] [b]TIGER SOLDIER[/b] Boarding Shotgun / Pistol, Knife. (0 | [b]25[/b])

[b]GROUP2 | [/b][img][/img]1 [img][/img]1

[img][/img] [b]NINJA Hacker (Killer Hacking Device)[/b] Tactical Bow / Pistol, DA CCW, Knife. (0 | [b]29[/b])
[img][/img] [b]WARCOR (Aerocam)[/b] Flash Pulse / Stun Pistol, Knife. (0 | [b]3[/b])

[b] 5.5 SWC | 300 Points |[/b] Open in Infinity Army


We played on the same board as my last game against PJ, so when Jake took first turn after winning the roll off, I chose the other side of the table to get some variety. Jake put a Celestial Guard Smoke LGL and a Pheasant Hacker in the middle of his deployment zone behind some cover and then threw GoGo Marlene the Warcor in the open in the middle of the street, yakking away into her microphone.

A pair of Kuang Shi came down on either flank, with a Bao sniper atop the diner in the far left of his deployment zone. The Hac Tao hid near GoGo, and the Ninja hid right at the large road barrier in the middle of the table near the Tech Coffin. Finally, Jake put the Bao sniper atop the diner to cover his deployment zone and the buildings along my left flank. The Zhanshi was right below the Bao tucked into the safety of the first floor of the diner. With that, it was my turn to deploy. I put a flash pulse bot atop a building in the middle of my deployment zone, then scattered my link team about the food stalls (the red and blue buildings), with the approach to Massacre covered by two Chain Rifle Jaguars and my Panzerfausts watching longish firelanes. Basically after any of Jake’s forces crossed the centerline I would have a shot.

My Intruder hid behind some concrete barriers and my Wildcat Haris secured my backfield and right deployment zone edge against AD troops. The Wildcat HRL was left out to ARO things as they crossed into my half of the table, as well as watching the Pheasant and Celestial Guard. My Bandit KHD came down on the left, just behind a US Postal Service mail truck on my side of the centerline.

I put a Moran atop a building on my left, to secure the left approach and to protect my weaker left board edge from AD troops, and did the same on the right side of the board.

I also added a flash pulse bot on the right to cover that board edge from a DZ run by anything scary, e.g. a Su Jian.

With that, the Su Jian came out of reserve on my left, near Jake’s TR bot and the right (my left) Kuang Shi.

I wanted to pressure Jake some, so without knowing where the Hac Tao was, I pushed my Bandit AHD across the centerline just to maybe distract him.

Massacre became my DataTracker and Jake chose the Su Jian. Now that we were all deployed, it was time to fight!

Turn 1

Top of Turn 1 – Yu Jing

The Kuang Shi ran ahead, and for the glory of the State Empire, cleared all of my Koalas. I was hoping to use those against something more valuable, but that’s what Kuang Shi are for!

Jake spent GoGo’s order trying to flash pulse my ‘bot and moving her into a better position, but we both missed. The Su Jian activated next, pushing up through the gap, but I tagged it with a lucky crit flash pulse from my Transductor Zond, stunning it.

After shifting some more units around, Jake was out of orders and passed the turn to me.

Bottom of Turn 1 – Corregidor

I needed to get rid of that Bao sniper, so I did a coordinated order with my Moran FO on the right and both Transductor Zonds to flash pulse it. Everyone missed except for the Transductor Zond in the middle of my deployment zone, who rolled another crit! The Bao failed guts and went prone, unwilling to get shot at any more.

I used the Wildcat to split burst against the Celestial Guard and the Pheasant, but I missed both of them as they were outside 32″. The Celestial Guard fired smoke to block LoF, and the Pheasant dodged. This gave my Intruder HMG a convenient source of smoke, which I used to gun down the TR bot and the Pheasant, then retreated behind cover and recamoed, melting back into the city. I had spent the Intruder’s last shooting order on the Celestial Guard, moving away, meaning I couldn’t finish him off after Jake passed a bunch of ARM rolls. At least all of this mostly cleared the way for my Bandit KHD to go hunt the Su Jian.

My Bandit got revealed by the Celestial Guard, sadly, meaning that when I moved into base to base with the Su Jian, everyone was allowed to shoot at me, including the Su Jian with its flamethrower. Jake even revealed his Hac Tao to take a shot. Thankfully I rolled a 12 on my dodge and beat everyone’s rolls. I then poured two orders into bonking the Su Jian on the head. Bad kitty!

Jake risked a shot from his Hac Tao on the first order, hitting the Su Jian instead of my Bandit, but he made the ARM save. I managed to put two wounds on the Su Jian over two orders, putting it into NWI. I’m not sure MA1 was the right call there, but I wanted the -3 to Jake’s roll there. Perhaps PH16 would’ve been better. I was reasonably confident that I would be able to kill the Su Jian on Jake’s turn if he chose to activate it, or just tie it up. Either way, that was good for me. I spent the rest of my order pool isolating the Hac Tao with my Bandit AHD, which was just in range after crawling to the other end of the rooftop.

My last order was to recamo the Bandit AHD to prevent shenanigans and then I passed the turn back to Jake.

Turn 2

Top of Turn 2 – Yu Jing

We didn’t know if the Hac Tao’s executive order takes effect in the reactive turn (it does, according to the wording on the wiki), so we just assumed it didn’t and Jake’s Zhanshi was still his Lieutenant.

With his first order, he successfully dodged the Su Jian away from my Bandit…

then roasted her with its flamethrower while I attempted to re-engage. The Hac Tao scooted away with its irregular order into cover, trying to bait a hacking attack from the AHD Bandit but I didn’t bite, figuring there was a Ninja KHD on the table somewhere. The Bao popped up and critted my Moran on the right, tanking a flash pulse from my Transductor Zond but successfully depriving me of a specialist.

The Su Jian pushed around the corner of the building to try and murder some stuff but my HRL Wildcat finished it off. Out of orders, Jake passed the turn.

Bottom of Turn 2 – Corregidor

I climbed my Moran on the left off his roof and handled the left objective, then advanced the Jaguar link all the way up to the TARDIS Tech Coffin in the center of the table, dropping some Eclipse smoke to counteract the Bao’s MSV2.

I spent the remainder of my orders shuffling the Jaguars around into better positions, then climbed the Bandit AHD off her perch into the first floor of her building in preparation for a run on the right objective on Turn 3.

I saw that my Intruder was in shotgun template formation with the Jaguars, so I spend my remaining order in that pool to scoot him out of the trouble spot.

With that, my turn was over.

Turn 3

Top of Turn 3 – Yu Jing

Jake dropped in a BSG-toting Tiger Soldier and tried to clear out Masscare, but I beat his rolls with Eclipse smoke and the rest of the team dropped the pesky AD trooper.

As a last ditch effort, Jake brought in his Ninja to kick Massacre off the objective, but I out-diced him there as well and the link finished off the Ninja.

We were late for a lunch engagement, so we called the game there, with my Bandit AHD Securing the HVT and likely to snag the rightmost objective without incident. As it stood when we packed up our miniatures, it was a

8-0 Corregidor Victory!

With victory secured, I went on to treat the gang to delicious Szechuan and Viet Cajun Crawfish. Pro-tip: visit Crawfish and Noodles in Houston, TX, if you like that sort of thing.


Notes for Me

  • Wow. I really really like this list.
    • Intruder HMG with enough orders
    • A pool to feed two Bandits, and 4 infiltrating specialists.
    • Very flexible, lots of useful toys!
    • I’ll have to fix the Wildcat Haris. Sorry Jake!
  • Intruder HMG is the best! I was pleased with my conservative use of him and not over-extending, even if it meant I didn’t kill the Celestial Guard.
  • I was very lucky getting the Bandit AHD in place to hack the Hac Tao. Even more fortunate that the Ninja was too far away to do anything about it.
  • Good use of the Bandit KHD to mostly deal with the Su Jian, although I still think I can pilot them better.
  • I didn’t like my Crazy Koala deployment. I think I could’ve done a better job on the right — Jake managed to clear both on the right in a single order, and it took two on the left.
  • This was a good opportunity to practice pie slicing and ARO dismantling. I think my use of flash pulse was a good plan for dealing with the Bao, even though I my classified was to FO something. I settled for Securing the HVT instead.
  • Transductor Zonds continue to be amazing. I don’t know why everyone doesn’t take them or similar flash pulse bots in non-LI lists!

Notes for Jake

  • No need to leave the CG and the Pheasant standing, That would’ve saved them from death.
  • TR bot was out of cover in the deployment zone, which often is the difference between a live and a dead TR bot.
  • Cautious move on the Su Jian was excellent! I just rolled better when you finally poked out to shoot at me. Panzerfaust is not really an active turn weapon though. Perhaps a better plan (if you had the orders) would have been to push into my backfield.
  • I think the Su Jian had a better chance pushing all the way up your right flank, cautious moving and then getting behind my link and roasting them.
  • The Tiger Soldier could’ve come in much earlier. I set up a lot of AROs to defend against this, but there is always a hole somewhere.
  • The Hac Tao is stronger revealing in active turn, but I totally understand the desire to protect the Su Jian. It’s just very dangerous to reveal something hackable anywhere near Nomad camo tokens.
  • A great return to Infinity for Jake. I am really sad that we only had a few days together to play a game or two. We’ll have to figure out to at least hang out remotely.


I primarily play Infinity and Heavy Gear nowadays, but I dabble in plenty of other game systems.

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